Guide · Pets · Tutorial

PETS: YOUR BEST FRIENDS

Titan_Bear.png
INTRODUCTION: WHAT ARE PETS?

Pets are your fighting companion in Casual Warrior, to assist you in battles that includes; Icepole, Treasure, Arena, Coliseum, Hellgate, Abyss, Atlantis and Adventure.

They come in various shape, size, race, rarity and category.

Any 3 ★ pets or above possess unique special skill; passive or active.

At level 14, you can deploy your 2nd pet into your roaster to fight along side with you.

They also play an important role in making huge contribution to your Total Force.

Continue reading for various detail information.


RECRUITING/SUMMONING

Y`UJ}L$ILBG%P43L[28XYD9.png

There are 3 types of summoning for players to obtain pets;

Normal Recruit

Cost: 10,000 gold per recruit, 5 free recruit per day, 10 minutes on each cool down on free recruit.

Pets from this summon range from 1 ★ to 3 ★ pets, all types & categories.

Variant Recruit

Cost: 288 gems.

Pets from this summon range from 3 ★ to 5 ★ pets, all types & categories.

Exclusive pets that can be summon;

  • Evil Prince
  • Dr. Lee
  • Archangel
  • Sword

Mysterious Recruit

Cost: 388 gems.

Pets from this summon range from 3 ★ to 5 ★ pets, all types & categories.

Exclusive pets that can be summon;

  • Evil Prince
  • Dr. Lee
  • Archangel
  • Ninja
  • Pharaoh
  • Titan
  • Revenge

Elemental Creatures Recruit & Evolved Pet Recruit

These two new recruit function is only available once you have beaten Abyss Baron in Abyss.

  • Elemental Creature Recruit
  • Evolved Pet Recruit

Once it is unlocked, the recruitment system in-game will integrate new recruit list into all 3 existing recruit system (Normal, Variant, Mysterious).

Meaning, you will have a chance in recruiting any 1 of 4 elemental creature OR any pet that comes with 1st evolution of any element, randomly.

Depending on which Recruit type you use, you will be able to recruit 3 ★ to 5 ★ Elemental Creature.

Other Ways

Here are the list of Special Pets that can’t be obtained through Recruit/Summon;

  • Iron Warrior (Unknown)
  • Skeletor (From Icepole, 100 Silver Coins)
  • Death (7th day reward of 30 day check-in)
  • Athena (First recharge event in Event List in-game)
  • Saber (During release of Casual Warrior in 7th day reward, was removed on the 8th day of release. Current method of obtaining this pet is Unknown)

FREE/RELEASING PETS (WIP)

With the new update of Pet System along with Evolution (which will be covered later); freeing/releasing pets gives you a chance in obtaining items.

Here is a list of items you can obtain by freeing/releasing specific rank of pets (Incomplete);

Pet Drop List.png

Freeing/Releasing 3 ★ to 5 ★ Elemental Creature to receive elemental shards. Quantity of shards depends on rarity.

*NOTE*
This list is complete.
5★* = 5 Star pet with rarity icon.


CATEGORIES OF PETS

TeamA.png

There are 4 types; Physical, Magic, Defence, Speed.

PHYSICALNinja.png

Physical pet in general have higher physical parameter than other categories of pets, making them a far superior heavy hitter on physical damage.

Physical pet skill like Smash and Crush are highly recommended for this category of pets, maximizing physical damage output.

MAGICdadbear.png


Magic pet in general have higher magic parameter than other categories of pets, making them a unicorn-like-magical hitter on magic damage.

Magic pet skill like Thunder, Meteorite and Windblade are highly recommended for this category of pets, maximizing magic damage output.

DEFENCEtitan.png


Defence pet in general have higher life parameter than other categories of pets, making them a tank-pet.

Defence pet skill like Bless or Tranquility are highly recommended for this category of pets, maximizing survival rate and as shield to absorb damage.

SPEEDswordpet.png


Speed pet in general have higher speed parameter than other categories of pets, making them a fast, first strike pet in most battles.

Speed pet skill like Rush and Overpower are highly recommended for this category of pets, maximizing its potential initiate first strike against most opponents.


PET LEVELINGfeeding.png

There are 2 ways you can level up pet;

  1. Deploying them into your team as 1st pet and 2nd pet for adventure
  2. Using Pet Exp Drug (Small, Medium, Large)

Pets level is restricted to player’s current level and it will not increase unless players leveled up.


PET STATS, STATS PARAMETER & TRAINING

stats.png

PET STATS

Pet stats works in the same way as a player stats.

Attack – Physical Damage, how much damage dealt

Magic Attack – Magical Damage, how much damage dealt

Speed – How quick you can move to hit or cast a skill before other monsters or players

Defend – How much damage reduced against Physical Attack (not in value)
(Further theorycraft is required to calculate the actual modifier % or value)

Magic Defend – How much damage reduced against Magic Attack
(Further theorycraft is required to calculate the actual modifier % or value)

Spirit – Increases Magic Attack and Magic Defend at a certain %
(Further theorycraft is required to calculate the actual modifier % or value)

STATS PARAMETER

unlike players, each specific pet have their own fixed stats parameter. These stats parameters contributes to its overall pet stats. As mentioned in the segment (above) on categories of pet, each type have a their own specialized parameter that is in most cases, higher than other parameters, highlighted in green.

We call the green parameter as primary stats parameter and white parameter as secondary  stats parameter.

These parameters can be increased by training pets with various type of pills. Which will be covered in the next segment.

TRAINING (PILL FEEDING)

training.png

There are 2 types of pills you can train your pets on;

  • Random Pills – adding a + 1 to a parameter randomly
  • Miracle Pills – increases cap capacity of a specific parameter; Force, Life, Magic

Random Pills

As its name implies, using Random Pill on your pet will add a + 1 to a parameter of your pet on random basis. In most, if not all cases, primary stats parameter will have the lowest chance and it will always be the last stats parameter to be maxed out.

randompill.png

Miracle Pills

Miracle Pills are pills that adds + 1 to your pet’s total current capacity of a specific parameter.

Example; Saber has 175/175 max physical, by feeding a Force Pill of Miracle, the capacity will be increased to 176/176.

Miracle pills in an ideal situation, should be used AFTER you have maxed out its current capacity.

There are 3 types of Miracle Pills available in-game,

  • Force Pill of Miracle
  • Magic Pill of Miracle
  • Life Pill of Miracle

PILL COMPOSITION IN LAB

Random Pill Compose Requirement:

  • Kindling x 1
  • Spiritual Fruit x 1
  • 1,000 gold

Miracle Pill (any) Compose Requirement:

  • Random Pill x 4
  • Condiment x 1
  • 1,000 gold

There are also other methods available in getting both type of pills and the list is as follow;

Random Pill List;

  • Mal-Wart
  • Hellgate
  • In-game Event (Terms and Conditions apply)

Random Pill List;

  • In-game Event (Terms and Conditions apply)

*NOTE* All pets have a non-displayed stats parameter of either physical (if they have magic stats displayed) or magic (if they have physical stats displayed). Thus, don’t be alarmed when a “physical +1” or “Magic +1” appears in either parameter while you are feeding your pets.


PET ACTIVE & PASSIVE SKILLS

saber.png

Active (Combat) and passive skills are two different category of skills that you can teach your pets to learn and pet level 30 is required for this function to be unlocked.

Pet skills can be obtained from;

  • Treasure (Fairyland Only)
  • Abyss Reward from Abyss Chest of any grade
  • Atlantis
  • In-game Event (terms and conditions apply)
  • Facebook Event Reward (terms and conditions apply)

A total of 3 active and 5 passive skill slots for players to utilize for their pets.

By default, all pets have 3 active and 3 passive skill slots upon recruiting. In order to unlock 2 additional passive skill slots, you are required to use Pet Toy x 1 per slot.

pettoy.png

Teaching pet new skills might sound simple and straight forward. However, there is a catch; there is a certain percentage of chance and a risk for new skill to replace your current skill(s) or placed into an empty skill slot.

Photo Jun 04, 1 20 29 AM.png
Active Skill Slot
Photo Jun 04, 1 20 45 AM.png
Passive Skill Slot

If a specific higher level pet skill is taught to a pet that possesses the same lower level pet skill, the higher level pet skill will have a 100% chance in replacing the lower level pet skill; without overwriting any other pet skill that exist in your pet.

VIP Stats required for locking Active & Passive Skill:

  • VIP 1 unlocks the benefit of 1 Passive Skill lock
  • VIP 4 unlocks the benefit of 1 Active Skill lock
  • VIP 6 unlocks the benefit of 2 Passive Skill lock
  • VIP 8 unlocks  the benefit of 2 Active Skill lock
  • VIP 10 unlocks the benefit of 3 Passive Skill lock

Example:
Rush II replaces Rush I in existing active pet skill in your pet skill slot.

This mechanics applies to both Active and Passive skills.

You can prevent any skill overwriting by using Pet Mold.

petmold

Active Skill Locking Cost List:

  • locking of 1 active skill – Pet Mold x 2
  • locking of 2 active skill – Pet Mold x 5

Passive Skill Locking Cost List:

  • locking of 1 active skill – Pet Mold x 1
  • locking of 2 active skill – Pet Mold x 3
  • locking of 3 active skill – Pet Mold x 5

ACTIVE SKILL LIST

balance

BALANCE: Significantly increase a % of normal physical attack of pets but at the cost of DISABLING ALL ACTIVE SKILLS, SPECIAL SKILLS OF PETS INCLUDED. HOWEVER, NON-TRIGGER-BASE SKILLS LIKE BLESS, WARD, STRENGTH ETC… STILL WORKS.

Type: Physical Support

Trigger: 100%

Pet recommendation: Sword

bless

BLESS: Reduces damage taken based on Max HP% per hit.

Type: Physical & Magic Support

Trigger: 100%

Pet recommendation: All Pets

crush

CRUSH: Increases % of Damage when pet uses Smash or Rush against opponent of lower physical attack of pets.

Type: Physical Support

Trigger: 100%

Pet recommendation: Physical Type Pets

Leech

LEECH: Recover HP% based on damage, works work with AOE Skills.

Type: Physical & Magic Support

Trigger: 100%

Pet recommendation: Defence Type Pets

meteor

METEORITE: Unleashed a Meteorite on 1 opponent and deal a % of magical damage.

Type: Magic Attack

Trigger: 15%

Pet recommendation: Magic Type Pets

overpower

CRUSH: Increases % of Damage when pet uses Smash or Rush against opponent of lower speed.

Type: Physical Support

Trigger: 100%

Pet recommendation: Speed Type Pets

rush

RUSH: One used per battle physical skill in first turn, that deals a % of physical damage to 1 opponent.

Type: Physical Attack

Trigger: 100%

Pet recommendation: Physical, Defence, Speed Type Pets

Smash

SMASH: Deals a % of physical damage to 1 opponent.

Type: Physical Attack

Trigger: 15%

Pet recommendation: Physical, Defence, Speed Type Pets

strength

STRENGTH: Increase % of physical attack after each launch of normal attack.

Type: Physical Support

Trigger: 100%

Pet recommendation: Physical, Defence, Speed Type Pets

thunder

THUNDER: Unleashed a Thunder on 1 opponent and deal a % of magical damage.

Type: Magic Attack

Trigger: 15%

Pet recommendation: Magic Type Pets

ward

WARD: % of chance in creating a barrier to shield off any attack. Works against single target or AOE skills, both physical or magic. Shield disappears after successfully blocking off 1 attack.

Type: Physical & Magic Support

Trigger: % based on level of skill

Pet recommendation: All Pets

windblade

WIND BLADE: Unleashed a Wind Blade on 1 opponent and deal a % of magical damage

Type: Magic Attack

Trigger: 15%

Pet recommendation: Magic Type Pets

Tranq

TRANQUILITY: Recovers HP at certain % range.

Type: Physical & Magic Support

Trigger: 10%

Pet recommendation: Defence Type Pets

PASSIVE SKILL LIST

accurate

ACCURATE: Increase Hit % to successfully land a attack on opponent.

Type: Physical & Magic Support

Pet recommendation: All Pets

energy

ENERGY: Increase HP % of Pets.

Type: Physical & Magic Support

Pet recommendation: Defence Type Pets

firm

FIRM: Decrease % of Critical Damage from opponent.

Type: Physical & Magic Support

Pet recommendation: Defence Type Pets

foresee

FORESEE: Increase Dodge % of Pets.

Type: Physical & Magic Support

Pet recommendation: Speed Type Pets

reck

RECKLESSNESS: Increase Crit % of Pets.

Type: Physical & Magic Support

Pet recommendation: Physical, Magic and Speed Type Pets

sharpblade

SHARP BLADE: Increase physical attack % of Pets.

Type: Physical Support

Pet recommendation: Physical, Defence and Speed Type Pets

starfire

STAR FIRE: Increase magic attack % of Pets.

Type: Magic Support

Pet recommendation: Magic Type Pets

wrath

WRATH: Increase critical damage % of Pets.

Type: Physical & Magic Support

Pet recommendation: All Pets


PET EVOLUTION

saber_fire.png

Pet evolution is an additional boost attribute to your pet’s ability in combat and pet level 30 is required for this function to be unlocked. There are 4 basic elements and 2 advance elements in evolving your pets.

Element shards are items that is required for evolving your pets and they can be obtained through;

  • Freeing/releasing of 3 ★ to 5 ★ pets
  • Abyss Reward from Abyss Chest of any grade
  • Freeing/releasing of Element Creatures in Element Creatures Recruit (TBC)

A total of 100 shards is needed to fully evolved and endow your pets with elemental powers, additional attributes and benefits.

Total number of element shards required for 2nd evolution: Unknown (TBC)

Basic Element4 elements.png

Basic elements consist of Earth, Water, Fire, Wind and they are the 1st tier of evolution you can endow on your pets, here are the explanation of each basic element.

EARTHPhoto Jun 04, 1 20 51 AMAttribute: Earth is strong against Water, but weak against Wind.
Effect: Reduces critical damage received from opponent.

WATERPhoto Jun 04, 1 20 54 AMAttribute: Water is strong against Fire, but weak against Earth.
Effect: Recovers a certain amount of MP when damaged by opponent.

FIREPhoto Jun 04, 1 20 57 AMAttribute: Fire is strong against Wind, but weak against Water.
Effect: Increase damage against opponent with 50% HP or lower.

WINDPhoto Jun 04, 1 21 02 AMAttribute: Wind is strong against Earth, but weak against Fire.
Effect: Normal Attack deals additional damage against opponent, based on opponent’s maximum HP.

Advance Element

Advance elements consist of Dark & Light, which are the 2nd tier of evolution that players can endow on their pets after 1st evolution. here are the explanation of each secondary element.

DARKdarkAttribute: UNKNOWN. (TBC)
Effect: Increase attacking power. (TBC)

LIGHTLightAttribute: UNKNOWN. (TBC)
Effect: Increase defence power. (TBC)

Methods to obtain Dark or Light Shards;

  • Lab Prop Compose, requires 1 of each primary element (Earth, Water, Fire, Wind)
  • A low chance in freeing/releasing 3 ★ – 5 ★ Pets (TBC)
  • Low chance from Abyss reward in Abyss Chest of any grade (TBC)

PET FORCE CONTRIBUTION

Photo Jun 04, 1 23 38 AM.png

Pets contributes to your total Force in-game. There are several factors in how pets increases their individual Force;

  • Increasing Stats Parameter
  • Increasing Cap Stats Parameter
  • Teaching new Active Skills or Passive Skills
  • Level of Pet Skills
  • 1st and 2nd Evolution

With a high contribution of Force from pets in your total Force, you will be able to optimize the maximum amount of EXP earn from adventure.

Maximum wave clear would be 94/96 waves per hour’s worth of EXP. Any higher Force in your level tier will not yield further EXP gain after.


LIST OF PHYSICAL TYPE PETS

Physical

IRON WARRIOR
ironwarrior.png3hammer.png

SKELETORskeletor.pngresurenge.png

EVIL PRINCEEP.pngSS.png

NINJA
Ninja.pngblunt.png

DEATH
Death.pngharvest.png

MASK MAN
maskman.pngforce

CUCUMI
cucumi.pngbrothers in arms.png

AXE MAN
axeman.pngbloody battle.png

TRANSFORMERS
tansformer.pngextremity revenge.png

ARMOR MAN
Armor man.pngwavechopping.png

SKELETON WARRIOR
skelwarror.png

RAIN SCORPION
rainscorp.png

PIGGY
piggy.png


LIST OF MAGIC TYPE PETS

Magic

DAD BEAR
dadbear.pngbattlemaster.png

ATHENA
athena.pngwarrior fight.png

PHARAOH
pharaoh.pngmeteor rain.png

DR. LEE
DrLe.pngbucketblast

GOLEM
golem.pngcount.png

BABY BEAR
babybear.pngbattlepro.png

CHOMPER
chomper.png


LIST OF DEFENCE TYPE PETS

Def

ARCHANGEL
aa.pngholy ageis.png

TITAN
titan.pngIrascibility.png

LAVA TURTLE
lavaturtle.pngmolten armor.png

PINK CYCLOPS
pinkcyclops.pngvirgo.png

DIAMOND SCORPION
diamondscorp.pngenergycry.png

ZOMBIE CHOW
zombie chow.png

KIKI
kiki.png

SYLVANS
sylvian.png


LIST OF SPEED TYPE PETS

Speed.png

SABER
saber.pngexcalibur.png

REVENGE
revenge.pngfirstchance.png

SWORD
sword.pngsplit.png

ANGRY CUTIE
angrycutie.pngruthless.png

SAMURAI GHOST
samuraighost.pngcruel.png

BIRDY
birdy.pngdeathmark.png

SAMURAI
samurai.png

GIANT BAT
gaintbat.png


LIST OF ELEMENTAL CREATURES

EARTH ELEMENT
earthele.png

WATER ELEMENT
waterele.png

FIRE ELEMENT
fireele.png

WIND ELEMENT
windele.png


EDITOR’S NOTE

EP2.png

If I had missed out anything in this guide or further inquiries, please leave a comment in the comment section below.

Thanks! – JehutyEx

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18 thoughts on “PETS: YOUR BEST FRIENDS

  1. Very good read, especially useful for me in the skills section. Is ‘Tranquility’ a passive or active skill though?
    A section on random pills would go down a treat.. How they work? can a physical pet get magic atk+? what happens if you max out a stat, can you still get points in it? And the other miracle pillz

    Like

    1. Hey mate, it’s still under construction. I’m still working on it to refine the entire guide. Give me time to finish it and all your answers will be fulfilled

      Like

      1. Not a problem, sorry, it said at the bottom to leave feedback… Love all your guys work to date 🙂 one note: for Balance it says ‘DISABLING ALL ACTIVE SKILLS, SPECIAL SKILLS OF PETS INCLUDED’. Does this mean Ward and Bless don’t work on a pet that has the skill balance, or is this just for attack active skills?

        Like

      2. Thanks for the compliments, appreciate your kind words. It meant a lot to us 🙂

        As for Balance disabling all active skills, it’s just on active combat skills. I guess ward and bless works sort of like a Active-passive skill in it’s own category.

        I haven’t tried it personally but I need confirmations from other players to give you a clearer answer on that.

        Like

    1. You can free/release then if you don’t think a double team of the same pet is useful.

      Like example; double EP might be useful against opponent that uses a lot of active skills.

      Like

    1. It’s already stated in THIS GUIDE that all pets have magic and physical parameter, just that it’s alternative parameter isn’t showing.

      Therefore, while you’re training with random pills, there is a chance where the values goes into magic/physical parameter that is hidden.

      It’s verified with the admin and Dev team of CW a couple of weeks ago and it is intentional.

      So, no you can’t teach your Titan fireball and it’s not bugged.

      Hope that helps and perhaps, you might want to re-read through the guide again.

      Thanks.

      Like

  2. How does the skill Balance work with the pet Titan’s special skill counterstrike? Does it disable the pet’s special skill as your statement suggests, does it have no affect, or does it increase the damage output of counterstrike.

    Like

    1. Just updating – I took the plunge and put balance on my Titan. Counterstrike still works. I am still yet to see a noticeable difference in damage output though, but maybe I need more random pills.. Thanks 🙂

      Like

      1. I’m sorry I didn’t reply, was busy with work. Thus, lesser time to attend to comments.

        In general, from what I noticed; any passive-active skills that doesn’t use MP, still work with Balance skills.

        Hope that helps and thanks for the input. 🙏🏻

        Like

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